The Blacksmiths are an enigma. Where every other team has a set Captain and an adorable mascot, the Blacksmiths are more egalitarian, being split evenly between Masters and their Apprentices. Any of the Masters can take charge as Captain for any game, leading to an incredibly varied playstyle.
The Masters are all kitted out in heavy armour, making them extremely tough and good at holding the line. However, their more fragile Apprentices are the real go getters of the team, being variously exceptional at scoring goals or taking enemy players out, but are much more vulnerable to enemy attacks.
The Blacksmiths are all about bringing the right tools for the right job and choosing the exact moment to strike! They can stack an enormous amount of buffs onto any single model, easily replicating the effect of a captain in other teams. The trade off, however, is that this takes time to set up, meaning they’re more vulnerable in the early half of each turn, but get stronger the turn goes on.
The Blacksmiths are a Guild for coaches who like a deliberate, varied playstyle, with the ability to adapt to any situation.